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Introduction to Object-Oriented Programming: Objects and Classes
Computer Science · Chapter 5 · Section B: Java
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Topics 4
- Algorithmic problem solving and the object-oriented approach in Java
- Objects as data (attributes) plus behaviour (methods); object as an instance of a class
- Modelling real-world entities (calculator, date, number) as objects; interface as access to behaviour
- Changing behaviour by adding, deleting or modifying methods